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Rites of Replenishment (Red) (ELE079)
Tales of Aria
Rites of Replenishment (Red)
Card Number: ELE079
Action - Attack
Class: Runeblade
Rarity: Common
Earth Fusion (As an additional cost to play Rites of Replenishment, you may reveal an Earth card from your hand.)
When you attack with Rites of Replenishment, if you have dealt arcane damage this turn, you may put a 'non-attack' action card from your graveyard on the bottom of your deck.
When you attack with Rites of Replenishment, if it was fused, you may put an attack action card from your graveyard on the bottom of your deck.
When you attack with Rites of Replenishment, if you have dealt arcane damage this turn, you may put a 'non-attack' action card from your graveyard on the bottom of your deck.
When you attack with Rites of Replenishment, if it was fused, you may put an attack action card from your graveyard on the bottom of your deck.
Cost: 2
Pitch: 1
Power: 5
Defense: 3
All Flesh & Blood card images and symbols © Legend Story Studios
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Description
Tales of Aria
Rites of Replenishment (Red)
Card Number: ELE079
Action - Attack
Class: Runeblade
Rarity: Common
Earth Fusion (As an additional cost to play Rites of Replenishment, you may reveal an Earth card from your hand.)
When you attack with Rites of Replenishment, if you have dealt arcane damage this turn, you may put a 'non-attack' action card from your graveyard on the bottom of your deck.
When you attack with Rites of Replenishment, if it was fused, you may put an attack action card from your graveyard on the bottom of your deck.
When you attack with Rites of Replenishment, if you have dealt arcane damage this turn, you may put a 'non-attack' action card from your graveyard on the bottom of your deck.
When you attack with Rites of Replenishment, if it was fused, you may put an attack action card from your graveyard on the bottom of your deck.
Cost: 2
Pitch: 1
Power: 5
Defense: 3
All Flesh & Blood card images and symbols © Legend Story Studios












